November 15, 2016, 10:00 pm
Posted by: Jordan

James Portnow will be calling in at 12:00am PST on Wednesday, November 16th.


James Portnow is an active member of the indie games community, a lecturer on on game design and game culture, and writer of hit web series Extra Credits. The over 300-episode video series takes a deep dive look at games: how they are made, what they mean, and how we can make them better.

Have a question for James? Leave it in the comments below.

33 Comments on “Guest Call In: James Portnow”

  1. What can videogame designers learn from pinball and vice versa

    By SHEEP JUICE - November 15th, 2016 10:34 pm
  2. What advice would you give for somebody that wants to create a game for the first time but is only good at the tech part of it and not good at the whole art side of things

    By Nick - November 15th, 2016 10:42 pm
  3. Dear Dr. James,
    How would you describe your perfect Sunday?

    By Saxm13 - November 15th, 2016 10:43 pm
  4. Have you been able to find Walpole on your vacation thus far?

    By adi_pie - November 15th, 2016 11:02 pm
  5. James, what is the easiest way for a game project to go from an exciting project to complete tedium, and how can you prevent it?

    By ManualSearch - November 15th, 2016 11:30 pm
  6. James, What game do you recommend today?

    By Brittain - November 15th, 2016 11:30 pm
  7. Can you please confirm to everyone that LeeLee is canonically “The Best Dan™”

    By RockPusher - November 15th, 2016 11:30 pm
  8. I dont really have a question, I just wanted to say, from the bottom of my heart. Thank you for the Veterans Day – A Call to Armistice video. It was heartwrenching in all the right ways.

    By Lord Hosk - November 15th, 2016 11:30 pm
  9. Dear Dr. James,

    On the spot, is there a historical event that you are interested in and feel could and should be gamified, something like South Sea’s Tycoon or Where’s Walpole?

    All the best.

    By andy25100 - November 15th, 2016 11:32 pm
  10. i’ive spent hours watching your videos, and they always have interesting things to say about their subjects and play in general. Is there any gaming related subject you wouldn’t cover?

    By Mason - November 15th, 2016 11:32 pm
  11. What is the biggest bottleneck to getting gamification more widely adopted in education?

    By RockPusher - November 15th, 2016 11:37 pm
  12. I greatly enjoy EXTRA HISTORY, so thank you for that. What is your criteria for choosing the period In time you cover?

    By Eastana - November 15th, 2016 11:38 pm
  13. Did you ever find a game design school close to your ideal version that was described in the “Too Much Game at Game Schools” episode (If not, I might have a lead on one)

    By RedNightmare - November 15th, 2016 11:38 pm
  14. In your Religion in Games episodes you said there weren’t any games that tackled the subject of faith. The only one I have found to do it well is The Shivah. Have you found any other good examples since making those videos?

    And quick mini question, any chance we could see an abandonware edition of games you might not have tried?

    By Gabe - November 15th, 2016 11:38 pm
  15. There is a clear love of both video games and history in your work. What is your favorite video game that features history? And is that your favorite period in history?

    By NinaTheWizard - November 15th, 2016 11:44 pm
  16. Hey James, I love you

    No question, that’s all.

    By Brittain - November 15th, 2016 11:51 pm
  17. James, i’m going back to university soon to start a computer science degree, with the hopes of someday getting into games, particularly as a producer. Do you have any advice for what sort of classes i should take beyond programming and such?

    Also, love the shows. Extra Credits and Extra History both make my day when a new episode goes up.

    By MennoKnight - November 15th, 2016 11:52 pm
  18. Of your extra history work what has been you favorite one to research and the one that came together the best?

    By Targe0 - November 15th, 2016 11:53 pm
  19. Dear Dr. James,

    What’s the most ridiculous thing a game design student has come up with that you’ve seen?

    By Evan Scott - November 15th, 2016 11:54 pm
  20. Dear Dr. James,

    A few years back, you dedicated yourself to working in Washington D.C. to improve the understanding and treatment of games by the federal U.S. government. Do you know of any lobbying organizations currently doing work in that same vein?

    By Pruncible - November 15th, 2016 11:57 pm
  21. James, your beard is majestic.
    How do you prefer it to be animated?

    Also, less important, what is your proudest moment that you’ve covered in Extra Credits? Or, what do you wish to tackle?

    By Suffix - November 15th, 2016 11:58 pm
  22. Why do you still call it Extra History:Lies when nowadays its less about the lies and more about the stuff you missed?

    By Kyodar - November 16th, 2016 12:06 am
  23. If someone is interested in making games, at a deep level, what programming languages do you guest they lern?

    By Tarkis - November 16th, 2016 12:16 am
  24. Why do you gotta hate flags so much James?

    By MooseMachine - November 16th, 2016 12:17 am
  25. As a librarian, I spend a lot of time curating and spreading content. With the current game market going increasingly towards digital marketplaces I feel that I don’t have a good way of offering games to my patrons, especially those that fall into the digital divide (those who don’t have access to technology). Do you think that there is a way that librarians can be ambassadors and stewards of games?

    By Kacy Smith (chrono2x) - November 16th, 2016 12:23 am
  26. Dear Dr James, What are your thoughts on the voice actor strike and what affects do you think it may have on the video game industry as a whole.

    By MrWrann - November 16th, 2016 12:30 am
  27. Given your knowledge of the ancient world, which would you rather live in, the Roman Republic or the Roman Empire?

    By Mark - November 16th, 2016 12:30 am
  28. I love extra history and extra credits and have been trying to get my teachers to show some in graphics/games courses. Are there any extra credits episodes you highly recommend I show my professors to get them interested?

    By Laff-O-Tron - November 16th, 2016 12:37 am
  29. Where do you start if you want to work in the video game industry but don’t want to code? Say you want to write, or be a producer, or be in marketing? What gives you a leg up besides a degree in your field of interest?

    By Norsche - November 16th, 2016 12:44 am
  30. I love games and game design/development, but I’m also interested in another field of study. Would getting a minor or additional masters be enough to get into the industry? Or would I have to have my primary focus on games to get into the industry? Is there anything else you suggest educationally?

    By Counterbalance - November 16th, 2016 12:51 am
  31. Do you think VR is too big to fail at this point?

    By MooseMachine - November 16th, 2016 12:54 am
  32. Dear James, I’m going to college for game design right now, and am in my first year. I really love the show and was wondering about your thoughts on educating people to make games.

    By Cole M. B. - November 16th, 2016 12:56 am
  33. How is the awareness of color-blindness in the games industry? Some games these days include colorblind filters, but they’re not perfect, and it still seems that modern games include puzzles reliant on differentiating color or enemies and objectives that fade into the environment.

    By Daracaex - November 16th, 2016 1:05 am
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